|
View unanswered posts | View active topics
| Author |
Message |
|
Wade_2
|
Post subject: Re: Danny's Development Corner Posted: Mar 20, 2010 9:14 pm |
|
 |
| LNR Champion |
 |
Joined: Aug 19, 2006 8:53 pm Posts: 4366 Location: Hillsboro, Oregon
|
|
Danny, are you gonna make your scene with the spoiler as well?
|
|
| Top |
|
 |
|
Danny_79
|
Post subject: Re: Danny's Development Corner Posted: Mar 20, 2010 10:01 pm |
|
 |
| LNR Driver |
 |
Joined: Jul 11, 2006 12:27 pm Posts: 934 Location: Howell, MI
|
|
I can, but wanted to wait until the real guys ran the spoiler and there's a mod to match. And personally, I had no need to do one yet...
_________________
 #79 Fords for MasGrafx Motorsports
Matt_09 wrote: Ten0r's Render Shop: The only place to go if you don't know Danny. 
|
|
| Top |
|
 |
|
Danny_79
|
Post subject: Re: Danny's Development Corner Posted: Apr 15, 2010 10:46 pm |
|
 |
| LNR Driver |
 |
Joined: Jul 11, 2006 12:27 pm Posts: 934 Location: Howell, MI
|
Just to let you guys know that I'm working on it.  Updated on-track scene will include both the wing and spoiler models, a new reflection map that I made, and a glare effect to the renders for added realism. The updated studio scene will be down the road. I've got something I want to try out, and it's getting hard to find time these days.
_________________
 #79 Fords for MasGrafx Motorsports
Matt_09 wrote: Ten0r's Render Shop: The only place to go if you don't know Danny. 
|
|
| Top |
|
 |
|
Danny_79
|
Post subject: Re: Danny's Development Corner Posted: Apr 17, 2010 10:17 pm |
|
 |
| LNR Driver |
 |
Joined: Jul 11, 2006 12:27 pm Posts: 934 Location: Howell, MI
|
Hehe, I post new scenes late at night just so I can keep Doble awake.  The update on-track scene that includes both the COT with wing and with spoiler: http://www.mediafire.com/?ynifyeyn2myFor those who downloaded the prior version of the on-track scene, this should overwrite all previous files. As always; Please consult the "ReadMe.txt" and "GAMMA SETTINGS.jpg" files before making your first renders.
_________________
 #79 Fords for MasGrafx Motorsports
Matt_09 wrote: Ten0r's Render Shop: The only place to go if you don't know Danny. 
Last edited by Danny_79 on Jul 08, 2010 10:19 pm, edited 4 times in total.
|
|
| Top |
|
 |
|
Jon_3
|
Post subject: Re: Danny's Development Corner Posted: Apr 17, 2010 10:30 pm |
|
 |
| Director of IT |
 |
Joined: Jun 29, 2006 9:39 pm Posts: 5018 Location: Raleigh, N.C.
|
|
Figures. You're just out to get me Danny!
_________________ Jon Doble | #3 Dodge | Mischievous Badger Racing "#3 on the track and #3 in your hearts." Check out LNR on Facebook and Twitter!
|
|
| Top |
|
 |
|
Danny_79
|
Post subject: Re: Danny's Development Corner Posted: Apr 20, 2010 3:47 pm |
|
 |
| LNR Driver |
 |
Joined: Jul 11, 2006 12:27 pm Posts: 934 Location: Howell, MI
|
I've made some updates to the track scene, and I am considering this the final update (Unless Bullring comes out with a new model). I fixed that rouge shadow that was showing up on the nose of the Ford and Toyota models, and I fixed the camera angle so the car doesn't look so "sideways" in the corner.  The link in the earlier post has been updated for this scene. If you've downloaded the scene in the past, you can just download the updated max file here: http://www.mediafire.com/file/yjgmjmwnh2y/SSnet%20COT%20mr%20On%20Track.max
_________________
 #79 Fords for MasGrafx Motorsports
Matt_09 wrote: Ten0r's Render Shop: The only place to go if you don't know Danny. 
|
|
| Top |
|
 |
|
Steve_16
|
Post subject: Re: Danny's Development Corner Posted: Apr 20, 2010 4:19 pm |
|
 |
| LNR Driver |
 |
Joined: Feb 10, 2009 11:59 pm Posts: 950 Location: Lehigh Valley, PA
|
_________________ Steve Luvender #16 SetupSwap/Fuel+ Chevrolet 17 LNR Points Wins 2010A SetupSwap Superspeedway Series Champion
|
|
| Top |
|
 |
|
Danny_79
|
Post subject: Re: Danny's Development Corner Posted: Jul 02, 2010 8:14 pm |
|
 |
| LNR Driver |
 |
Joined: Jul 11, 2006 12:27 pm Posts: 934 Location: Howell, MI
|
Egad, he's still alive! Dunno why I didn't do this earlier, because I had the models ready for import from the On track scene. It took about 5 minutes to get them into the studio scene   File is available here: http://www.mediafire.com/?0zxmgnz5y1nIf you have downloaded this scene in the past, all you need is the updated max file: http://www.mediafire.com/?yya1ujzekztAs usual, Please consult the "ReadMe.txt" and "GAMMA SETTINGS.jpg" files before making your first renders.Sorry, no 2-car scene in this file. I want to make my own HDR file for that, so I'll update those at a later date.
_________________
 #79 Fords for MasGrafx Motorsports
Matt_09 wrote: Ten0r's Render Shop: The only place to go if you don't know Danny. 
|
|
| Top |
|
 |
|
Jon_3
|
Post subject: Re: Danny's Development Corner Posted: Jul 02, 2010 8:22 pm |
|
 |
| Director of IT |
 |
Joined: Jun 29, 2006 9:39 pm Posts: 5018 Location: Raleigh, N.C.
|
Gorgeous once again Danny! 
_________________ Jon Doble | #3 Dodge | Mischievous Badger Racing "#3 on the track and #3 in your hearts." Check out LNR on Facebook and Twitter!
|
|
| Top |
|
 |
|
Danny_79
|
Post subject: Re: Danny's Development Corner Posted: Jul 02, 2010 8:48 pm |
|
 |
| LNR Driver |
 |
Joined: Jul 11, 2006 12:27 pm Posts: 934 Location: Howell, MI
|
Forgot to mention that I updated the On Track scene. I learned a new trick in how to produce motion blur in Max, so it looks like the whole wheel is spinning instead of just rotating the tire graphic. Render time suffers because of it though, but it looks kewl.  File is here: http://www.mediafire.com/?ynifyeyn2my
_________________
 #79 Fords for MasGrafx Motorsports
Matt_09 wrote: Ten0r's Render Shop: The only place to go if you don't know Danny. 
|
|
| Top |
|
 |
Who is online |
Users browsing this forum: No registered users and 1 guest |
|
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum
|

|
|